SS8: Multisensory Experiences 

Motivation and objectives

Multimedia applications are available on different devices such as smartphones, computers, tablets, HMDs (Head Mounted Displays) and TV sets. Not only a massive volume of media content is consumed, but nowadays ordinary users also produce it. That content has mainly audiovisual media, which involves only two human senses, sight and hearing. However, most human communication is non-verbal, and most of us use all five senses (sight, hearing, touch, taste, and smell) to comprehend our world. All those sensory stimuli can be explored in advanced multisensory experiences that integrate audiovisual media and different types of sensory effects, such as aroma, wind, vibration, heat, etc. 

Those experiences can also be interactive, in the way that final users can be active players, interfacing with the rendering environment in different ways, such as using voice, gestures, facial expressions, eye movements, body movements, etc. User data and vital signs, such as heart rate, skin conductance, breathing rate, etc., can also be collected and analyzed to provide a fully immersive and personalized experience. 

This special session aims at discussing QoE in multisensory experiences in different applications areas, for example, healthcare, education, arts, tourism, e-commerce, digital TV, etc. We intend to cover not only the end-user applications themselves, but also computer systems needed to create, distribute and render such applications. 

Topics of interest

We invite researchers and professionals to submit long and short papers covering different topics related to multisensory experiences, including: 

Organizers